Monday, July 09, 2012

Minecraft 1.3 Set For August 1st Release

Many minecrafters have been anxious for minecraft 1.3 for a while. Well recently Jeb of Mojang posted on mojang.com that the official release is August 1st.

  • This week Dinnerbone (Nathan Adams) has arrived to the Mojang office in Stockholm. He’ll be working full-time on Minecraft here, and has already got a flying start! We managed to do a lot of fixing and tweaking for this week’s snapshot, and have finally decided to lock down on a proper release date for Minecraft 1.3: August 1, 2012.

    A week prior to releasing, we’ll post a “release candidate” that is likely to be identical to the actual release. This version is intended to give server admins and modders a little more time to prepare for the new Minecraft version.

    Minecraft 1.3 consists of a huge number of changes, and some of them are changes to the fundamental game engine. The most dramatic change is that we’ve kicked out single-player, and made it a shell on top of multi-player. There are two major benefits to this: first, it’s required for the modding api if we don’t want to have multiple implementations of every mod, and second, if we fix a bug in single-player, we know the bug is fixed in multi-player, too. Previously we had to fix bugs both in relation to single-player and multi-player.

    Here’s a compact list of what the update will bring…

    Minecraft 1.3: The Good

    Lots and lots of bug fixes and new features. Players who mainly play in multi-player on servers should enjoy a smoother and more stable experience, as this has been our focus of the development. We’ve looked over the network packets and added encryption to prevent session stealing. Dinnerbone has updated the chatting screen, to allow for easier editing and clickable links.

    The single/multi-player merge has added the possibility to share your single-player worlds with friends who are on the same local network. It has also enabled players to use multi-player-like commands in single-player (such as /gamemode and /give), but only if cheats are enabled.

    We’ve added emeralds, emerald ore and a trading system that makes it possible to buy items from villagers. Villagers will add and remove items depending on what you buy.

    We’ve added the possibility write in books and leave stories for other people.

    We’ve added new terrain features, and you can choose to begin the game with a “bonus chest,” to get you started quicker.

    We’ve added tripwire, so you can create new traps and contraptions.

    We’ve also added new stairs, new half-slabs, cocoa plants and tweaked dispensers, leaves, cauldrons, levers, gravel, pressure plates, cookies, buckets, boats, minecarts, ice, furnaces… Plus you get magic orbs from mining and smelting (and not just killing monsters)!

    Minecraft 1.3: The Bad

    Since single-player has been turned into a shell on top of a background server, the game’s resource requirements have increased. When playing single-player, the game needs to be able to both simulate and emulate the world, which take many more CPU cycles. We’re working on optimizing rendering, but those improvements will not be included until Minecraft 1.4.

    Minecraft 1.3: The Ugly

    A couple of problems and expected features have been pushed to Minecraft 1.4. The most notable problem is the lighting issues causing black regions in the terrain. We’re looking into ways to solve this, but lighting is a very expensive calculation and we are struggling with finding a solution that doesn’t hurt framerate.

    And the most notable missing feature is the modding API. Throwing out single-player was the first step in order to make the API possible, and that’s done now. We decided to release 1.3 without the API, because otherwise it would be an even longer wait for a Minecraft update.

    We’ve also added an extremely basic version of “adventure mode.” We’ll work more on this in future updates.

    To Summarize

    The time between Minecraft 1.2.5 and 1.3 has been the longest update interval yet, and that was because we changed so much in the game engine. I (jeb_) was a little scared to push it to the public, but waiting even longer is not a solution.

    If you want to get the whole Minecraft 1.3 change log, I suggest you read redstonehelper’s great summary here:http://www.reddit.com/r/edstonehelper/comments/p6lol/planned_for_the_next_update/

    Snapshot 12w27a

    • Bug fixes!
    • Optimizations!
    • Please check your piston contraptions. Most we’ve tested still work fine, but some require changes to repeater delays and similar. Overall, pistons should have fewer bugs, but will appear to update slightly slower.
    Get the snapshot here:

        Are you excited or do you really care? I personally can't wait!

        Sunday, July 08, 2012

        Minecraft Pixel Art

        Every minecrafter, whatever version you play, XBox, PE or PC, probably likes to look at and sometimes create some pixel art, it could be something basic like an apple or a statue using a custom skin etc. Well recently I was watching pixel art videos and thought I'd make some, since I don't have access to my computer right now I've made some on my iPad.

        Here are some pics. (Everything is in 1 of my main worlds)

        If you have any creations email photolinks to us! Or send an email ( allthings.minecraft1@gmail.com )

         

        Saturday, June 30, 2012

        Minecraft Username Changable? Mojang wking on system

        Hey Fellow Minecrafters,

        Everyone of us had that hard choice to pick a username at the beginning when buying Minecraft. That username which you have picked will be stuck with you forever and cannot be changed at all. But what if you gave yourself a name that is just silly or inappropriate? What if you’re tired of the current name you have just because you had to add random letters or numbers because the name you wanted was picked? Well, this means you need to get a new copy of the game and register again to get the username you like.
        But maybe not for long anymore?


        Jens Bergensten, one developer of Minecraft, hinted that username changes might be a feature in the future. Tobias Mollstam would already look into creating a new system for usernames. Everyone who bought Minecraft would receive a free name change. There might also be a “Username history” where you are able to see the previous names of a player.



        How can we Ban, OP and Whitelist people with the new system?

        The new Minecraft username system would work like Steam ID’s do. Every account which is premium(bought version) will have an unique ID. Players will not get banned, receive OP or be whitelisted by their name, but by their unique ID. If an account is banned on your server the player can change his name to whatever he wants but the ban will not get lifted/removed since his ID does not change.

        You can get a list of all accounts you own via an E-Mail. All accounts you own can be merged with one single E-Mail address and you will receive that list with all the needed information about every account. You mostly use it when you forgot your password.




        We will keep you informed if we hear anymore news.




        Saturday, June 23, 2012

        Computer Seeds

        Hey, we know some cool computer seeds. We will post them tomorrow. (seeds are more complicated)

        Sunday, April 15, 2012

        Project Update #2

        ***********

        I just updated the project again. Now on survival there will be arrows and bows other weapons etc.

        On creative there will be the same stuff.

        ***********

        Download Now

        Saturday, April 14, 2012

        Hey!

        I just updated the project, so now if you RE DOWNLOAD it, you will have the choice to do survival or creative.

        **Just to let you know there is barely anythings; one stair block, one glass block a sword a hoe etc. There is also an arrow with no bows, I'm trying to figure the arrow thing out right now though**